package {
	public class WeaponBehavior {
		public var fireBehavior:FiringBehavior;
		public var particleBehavior:ParticleBehavior;
		public var explodeBehavior:ExplodeBehavior;
		public function WeaponBehavior() : void {
			super();
		}
		public function fire(facing:uint): void {
			fireBehavior.fire(facing, particleBehavior, explodeBehavior);
		}
	}
}
